Treasure of the Ocean Cave (0.5x) Video: "SM64 - Treasure of the Ocean Cave (0.5x)"Īfter opening the chests, Mario gains hyperspeed on a semi-submerged sloped floor through rapidly kicking, and can build enough speed to reach the star with a kick on top of the rock nearest to it. The star can be collected easily by swimming to the tail end of Unagi the eel, though it is slightly more difficult to do so because the swimming is much slower without pressing A. Then, Mario falls into the spot slightly below the item block, and ground pounds it to collect the star.Ĭan the Eel Come Out to Play? (0x) Video: "SM64 - Can the Eel Come Out to Play? - 0x A Presses" Frame-walking is required to walk up the nearby steep slopes. Once Mario is inside the sunken ship, the most difficult part is collecting the star in the item block without pressing A since the star is 377 units above the floor. With the aid of the surface above and a ring of coins close to the ship, luring the eel out is easy. Mario can optionally pick up the shiny shell to increase swimming speed and conserve it by precise B presses. Plunder in the Sunken Ship (0x) Video: "SM64 - Plunder in the Sunken Ship - 0x A Presses"ĭue to the requirement of not pressing A, the player can only swim by pressing B with the maximum speed of 7, and therefore navigating the water requires a lot of caution. Performing a dive recover allows entering the painting without pressing A. *Required to build hyperspeed to collect the star.Įntering Jolly Roger Bay (0x) Video: "SM64 - Castle Movement - A Presses" Metal Cap is required to collect Through the Jet Stream without A presses. The half A press is used to get hyperspeed to get the star in Treasure of the Ocean Cave. In the A Button Challenge, it takes half an A Press to collect all seven stars. Vertical line of coins before the purple switch This stage also lacks any coin duplication glitches, which leaves its total max at 104. Without advanced maneuvering, it is impossible to even get 100 coins without raising the ship, and missing a single blue coin can force a player to try again. Jolly Roger Bay has one of the smallest coin counts in the game, which makes the 100 coin star in this stage extra difficult. This is version 2, with the exception that the eel will always be swimming around, without a star on its tail. Version 3: Accessed by selecting Star 3 through Star 6.Bob-omb Buddy is available to talk to, allowing the cannon to be unlocked. The ship is floating at the surface of the water, and the eel is relocated at a hole. Version 2: Accessed by selecting Star 2.Additionally, there will be fog above the water in this version. The ship is sunken under water, and the eel will be hiding in it. Version 1: Accessed by selecting Star 1. Keep in mind that if there are any blue stars (uncollected) present in the star selection menu, then the last version that can be selected is the first blue star and not the stars after it: So, thanks Mario 64! Whenever I see a sunken ship in any media (even like Minecraft) I get a terrible gut reaction of fight or flight and an impending fear of drowning.There are three versions of the course that can appear by selecting different stars. AND! Because I sucked at controlling Mario in the water, I’d always drown before I could collect all the red coins!! And I’d have to watch Mario drown over and over again! I would start to panic during that stage and STILL TO THIS DAY I get that uneasy feeling when I enter that stage (even though now I can beat that stage in under a minute because it’s easy and I’m an adult with good motor skills but when you’re a little kid its supremely difficult). You had to collect coins to keep your life meter up. My stomach would drop whenever I saw that ship!Īnd then there’s the Secret Aquarium stage. this is where I drown.’ And I’d be struck with this paralyzing fear. I’d see the ship (and the eel) and be like ‘oh this is where I die. Seeing the sunken ship gave me a sort of pavlovian response. I HATED watching Mario clutch his throat and kick his feet before going limp in the water and then Bowser fuckn LAUGHS at you and you get violently ejected from the painting ( mama mia!). Swimming in that game is difficult when you are a young child and I used to drown all the goddamn time which was SCARRING. I remember playing in the Jolly Roger Bay stage a lot and dying until I got a game over. Super Mario 64 gave me a deep-seated fear of drowning and sunken ships (and, to a much lesser degree, eels).īack when I was a child I had the motor skills of a plastic bag but would play Mario 64 anyways.
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